After 1.2 seconds the pillar erupts in a powerful burst of energy dealing 75% magic damage to enemies and healing allies for 75% of your spell power.Įffect: Summon a mosquito that chases an enemy and explodes after 1s. A nova of blood erupts when the effect ends dealing 150% magic damage to the victim and nearby enemies.Įffect: Raise a bone pile from below that explodes at the target dealing 125% magic damage and apply a fading snare that lasts for 1 second.Įffect: Call down a pillar of energy that slows enemies in an area for 1s and heals allies for 40% of your spell power. Deals 150% magic damage and heals self for 150% of your spell power over 3.5 seconds. Each target hit heals self for 25% of your spell power.Įffect: Dash forward and strike enemies in a line. Your next primary attack deals 25% bonus damage and heals you for 6% of your maximum health.Įffect: Channel a beam of energy that deals 150% magic damage to enemies hit, and heals allies for 100% of your spell power per second for up to 4s. Heals ally for 100% and self for 40% of your spell power on ally hit.Įffect: A shadow projectile that deals 200% magic damage and inflicts a 1 second fading snare.Įffect: Dash towards input direction and elude nearby enemies for 2.2 seconds. Knocks nearby enemies back when the shield is applied.Įffect: Launch a projectile that deals 75% magic damage and leeches 40% health on enemy hit.
Turn non-material for 1.2 seconds when this effect triggers.Įffect: Apply a shield to target ally or self that shields the target for 200% of your spell power.
Blocking an attack heals you for 30% of your spell power and triggers a wave of energy that pushes enemies away, dealing 100% magic damage. These are organized by Affinity.Įffect: Shield self and nearby allies for 110% of your spell power and increase attack speed by 25% for 4.5s.Įffect: Block melee and projectile attacks for 1.5 seconds. Here is a list of Magic Abilities you can find including their effects, location, and how you can unlock them. If you are looking for a guide to know about the Frost abilities in V Rising, check out our guide for help.It's important to note that these abilities can only be unlocked by defeating certain enemies, therefore some abilities cannot be obtained until you reach higher levels. Though they all are excellent for taking down enemies, we have discussed them all to make it easier for you to select. These are the Frost abilities, and almost all of them inflict the Chill status effect. It creates ice rings on the outside and freezes enemies for 6 seconds and other players for 3 seconds. Arctic Leap: with this ability, you can leap towards your target and deal 225% magic damage.Additionally, it deals 25% damage on primary attacks. The Frost AOE deals 50% magic damage and inflicts a Chill Status effect. Veil of Frost: it can shield you for 125% of power and turn you invisible for some time.Crystal Lance: you can launch projectiles to deal 150% magic damage and inflict a Chill status effect.Ice Nova: with this ability, you can summon projectiles that deal 100% magic damage and freeze enemies for 4 seconds.Upon hit, the barriers launch 8 AOE waves and inflict a Chill status effect. Frost Barrier: it increases movement speed and blocks the frontal attacks for 2 seconds.Frost Bat: it launches projectiles to deal 100% magic damage and inflict a Chill status effect.